What players should pay attention to is having their three pawns cover a decent amount of skills, with cooking, construction, animal handling and shooting being the most important. Players shouldn't worry too much about getting incredibly high stat levels from the start, as anywhere from five to eight is usually good enough to start. RELATED: Forget Twitch Plays Pokémon, You Can Now Play Pokémon Red on Twitter New players want to avoid starting with pawns incapable of doing firefighting, construction, or plantcutting, as these are vital to early-game survival. If a skill has a fire icon nearby, that means the pawn is interested in it and can level that skill up faster. If a skill doesn't have a number and is grayed out, that means the pawn is incapable of doing anything relating to that skill. Skills are ranked with a numerical value, with high numbers being good and low numbers being bad. There's a lot of information presented about each pawn, but there are three main areas: skills, traits and injuries. These can often be what make or break a Rimworld game.
The game presents a small selection of options, though players can always reroll these options to try and get better options.
One of the first things players will do is pick which pawns they'll start a new game of Rimworld with.